General definitions (not manipulator specific)
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Elementary rotation and transform definitions
Definition of elementary rotation matrices
Convert a 3x3 rotation matrix and a 3x1 position vector to a 4x4 homogeneous operator
Convert a 3x3 rotation matrix to 4x4 homogeneous rotational operator
Elementary homogeneous rotational operators
Angle-axis rotation
Convert a 3x1 position vector to a 4x4 homogeneous translational operator
Elementary homogeneous translational operators
Extract 3x3 rotation matrix from 4x4 homogeneous transform
Extract 3x1 position vector from 4x4 homogeneous transform
Compute inverse of a 4x4 homogeneous transform
Created by Mathematica (October 1, 2003)